I am constantly writing the drawing procedures with System.Drawing.Graphics, but having to use the try and dispose blocks is to

Q

I am constantly writing the drawing procedures with System.Drawing.Graphics, but having to use the try and dispose blocks is too time-consuming with Graphics objects. Can I automate this?

✍: Guest

A

Yes, the code

System.Drawing.Graphics canvas = new System.Drawing.Graphics();
try
{
//some code
}
finally
canvas.Dispose();

is functionally equivalent to

using (System.Drawing.Graphics canvas = new System.Drawing.Graphics())
{
//some code
} //canvas.Dispose() gets called automatically

2013-11-20, 1668👍, 0💬